World of Warcraft: Forever Dungeons & Raids
World of Warcraft: Forever expands the classic Azeroth world with 9 all-new 5-player leveling and endgame dungeons, alongside 3 progressive endgame raids featuring an automatic world-buff suppression policy.
Endgame Raids (3)
Barrow Deeps
The underground earthen barrows where the Druids of the Talon and the Claw slumbered for ten millennia. Malfurion’s former sanctum is under siege by subterranean emerald nightmare manifestations.
Hyjal Summit
The defense of Nordrassil, the World Tree, reimagined as an epic 20-player Classic progression raid. Defend the mountain pass alongside Jaina Proudmoore and Thrall.
Onyxia's Lair
Deep within the steaming volcanic cavern of Dragonmurk in Dustwallow Marsh slumbers Onyxia, broodmother of the Black Dragonflight and daughter of Deathwing. Re-tuned for authentic progressive raiding without world buffs.
5-Player Dungeons (9)
Hall of Thanes
Levels 13–18
Carved deep into the bedrock beneath the Great Forge, this ancient burial vault of the Bronzebeard and Mountain King dynasties has been disturbed by dark trogg incursions and corrupted Titan constructs.
Ruins of Lordaeron
Levels 15–20
While the Forsaken dwell in the Undercity below, the grand shattered surface courtyards and throne room of King Terenas Menethil remain infested with restless royal ghosts and Scarlet zealots.
Wetlands Excavation Site
Levels 24–29
An ambitious Explorer’s League excavation unearthing a pre-Sundering Titan vault was overwhelmed by Dark Iron Clan saboteurs and subterranean silt-crawlers.
City of Dalaran
Levels 28–33
Behind the shimmering opaque violet dome in the Alterac Mountains, the Kirin Tor are battling out-of-control arcane anomalies and renegade magi trying to pierce the ley line matrix.
The Drowned City
Levels 35–40
Submerged Gurubashi ruins off the coast of Southern Stranglethorn, where fanatical Atal’ai priests summon sea creatures and ancient sea hydras to reclaim the coast.
Krul'dok Stronghold
Levels 40–45
A massive fort-city ruled by the two-headed Ogre warlord Krul'dok, uniting fractured ogre clans and enslaving wasteland travelers to build a war machine in the newly opened Riverglades basin east of the Badlands.
Alcaz Island Prison
Levels 48–53
Doctor Weevil’s high-security fortified prison island where missing King Varian Wrynn was secretly held captive under defias, naga, and mind-controlled guard surveillance.
Blackmaw Hold
Levels 55–60
Deep in the corrupted crags of northern Azshara, the Blackmaw furbolgs have succumbed to dark whispers from the sea, preparing to sacrifice shamans to summon a shadow monstrosity.
Shaper’s Terrace
Levels 58–60
High atop the southwestern cliffs of Un’Goro Crater lies the central research crucible of the Titans, where pristine biological matrices and earthen keepers test Azeroth’s life-forms.