
Carve A New Path.
Adventure is Forever.
Skyborne (Shen'dorei)
Gales Guide You • Windswept Elves of Zephras Isle
Stand with a new race of windswept elves as their once-secluded home faces an existential threat. Born upon the winds of the floating sanctuary of Zephras Isle, the Shen'dorei must now venture into a broader Azeroth to preserve their ancestral skyways.
Skyborne Racial Traits
Horde (Windshaper Horde)Glide downward through the air for 10 sec.
Receive an Elemental Blessing increasing run speed by 10%.
1% increased melee, ranged, and spellcasting Haste.
Damage to Elementals increased by 5%.
New Paths to Power
Two iconic combinations break long-standing faction frontiers.
Forsaken Paladin
Defying the agonizing burn of Holy magic, these resolute Undead knights channel the Light through indomitable willpower and eternal devotion to the fallen kingdom of Lordaeron.
Dwarf Shaman
Drawing upon the deep geothermal heartbeats of Khaz Modan and the thunderstorm-lashed peaks of the Hinterlands, Wildhammer and Ironforge dwarves commune directly with Azeroth's elemental lords.
Race & Class Matrix
World of Warcraft: Forever shatters long-standing faction frontiers. Inspect all 10 playable races, 9 iconic classes, and 18 brand-new combinations including Forsaken Paladins, Dwarf Shamans, and the newly arriving Skyborne.
| Race (10) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
Human Alliance | — | ★ | — | ||||||
Dwarf Alliance | — | — | ★ | — | |||||
Night Elf Alliance | ★ | — | — | — | |||||
Gnome Alliance | — | — | — | ★ | — | ||||
High Order Skyborne Alliance | ★ | ★ | ★ | — | — | ★ | — | — | ★ |
Orc Horde | — | ★ | — | — | |||||
Undead Horde | — | — | ★ | — | |||||
Tauren Horde | — | — | — | — | — | ||||
Troll Horde | — | — | ★ | ||||||
Windshaper Skyborne Horde | ★ | ★ | ★ | — | — | ★ | ★ | — | ★ |
Racial Traits Overhaul
Every race in WoW: Forever has been balanced to exactly 4 distinct racials. Passive elemental resistances have been pruned, flat weapon skill passives are converted to +Crit%, and legendary original abilities like Tauren Plainsrunning return.
Human
AllianceRemoves all Stun effects. 2 min cooldown.
Swords increase spell and ability critical strike chance by 2%.
Dramatically increases stealth detection for 20 sec.
Spirit increased by 5%.
Classic only — Removed in WoW: Forever.
Classic only — Consolidated into Dwarven racials in WoW: Forever.
Talent Trees Preview
Every class has received deep talent revisions: 5-rank filler passives condensed to 3 impactful points, hybrid specs (Protection Paladins, Enhancement/Resto Shamans, Feral/Balance Druids) made raid-viable, and 127 brand-new signature spells added.
Warrior Talents
WoW: Forever 1.15 OverhaulInteractive 51-point talent trees with level 1 baseline progression.
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
Profession Perks & Overhauls
Professions in WoW: Forever are no longer purely economic. Every gathering and crafting skill now bestows unique passive combat traits, with gathering skills focused first to provide vital raid-tier survival bonuses.
Mining
All your hard work spent mining has made you exceptionally tough, increasing your total health by 5%.
Skinning
Damage dealt to Beasts and Dragonkin increased by 5%.
Herbalism
Resistance to all schools of magic (Fire, Frost, Nature, Shadow, Arcane) increased.
Leatherworking
Mounted movement speed increased while Leatherworking is trained.
Alchemy
Elixirs and flasks you drink last longer and provide significantly stronger stat effects.
Blacksmithing
Craft belt buckles that add extra socketed stats to waist armor for you and other players.
Enchanting
Enchant your finger rings with permanent combat bonuses (Spell Power, Attack Power, Healing).
Engineering
Access new high-tier bombs, target dummies, and battle trinkets exclusive to Forever.
Tailoring
Extract additional frostweave, mageweave, and runecloth from humanoid enemies.
New & Expanded Territories
Journey through an updated and expanded Azeroth dense with new stories and locales.
Zephras Isle
Once a secluded island oasis floating high above Azeroth, Zephras Isle now welcomes the next generation of WoW's newest race — the Skyborne — to defend its skies, harness ancient aeroliths, and protect its eternal springs.
Azeroth in a New Light — Environmental Overhauls
High-resolution lighting, shadows, and environment upgrades across long-beloved lands.






9 Brand-New Dungeons & Phase 1 Raids
Reimagining Classic Azeroth with 9 all-new leveling and max-level 5-player dungeons and 3 progressive endgame raids, seamlessly integrated into the authentic 13–60 progression curve.
Dungeon Leveling Timeline (13–60)
Official progression roadmap showing all 9 brand-new launch dungeons alongside all 26 classic originals seamlessly integrated across the entire 13–60 leveling journey.

Hall of Thanes
Alliance early-game dwarven tomb providing an alternative to Deadmines.
Ruins of Lordaeron
Horde counter-dungeon set in the surface ruins above Undercity.
Excavation Site
Titan earthen vaults and dwarven archaeology lore in the Wetlands.
City of Dalaran
Inside the Kirin Tor arcane dome battling rogue spellcasters.
The Drowned City
Submerged Gurubashi ruins with underwater and water-breathing mechanics.
Krul'dok Stronghold
Massive ogre citadel bridging the level 40–45 desert leveling gap.
Alcaz Prison
Doctor Weevil’s fortified island resolving the Missing Diplomat questline.
Blackmaw Hold
Revitalizes Azshara with an endgame corrupted furbolg stronghold.
The Shaper's Terrace
Level 60 Titan bio-matrix crucible with pre-raid BiS relics and trinkets.
Ragefire Chasm
Original Classic starter dungeon for Horde.
The Deadmines
Edwin VanCleef and the Defias Brotherhood stronghold.
Wailing Caverns
Corrupted Fang druids deep beneath the Lushwater Oasis.
Shadowfang Keep
Archmage Arugal and his worgen court in Lordaeron.
Blackfathom Deeps
Twilight’s Hammer cultists and the hydra Aku’mai.
The Stockade
Riot inside the Stormwind maximum-security prison.
Razorfen Kraul
Death Speaker Jargba and the Quillboars of the thorn labyrinth.
Gnomeregan
The irradiated former capital of the gnomes ruled by Thermaplugg.
Scarlet Monastery: Graveyard
Interrogator Vishas and Bloodmage Thalnos.
Scarlet Monastery: Library
Houndmaster Loksey and Arcanist Doan.
Scarlet Monastery: Armory
Herod the Scarlet Champion and the Ravager axe.
Razorfen Downs
Amnennar the Coldbringer and Scourge necromancy in the briars.
Scarlet Monastery: Cathedral
High Inquisitor Whitemane and Scarlet Commander Mograine.
Uldaman
Archaedas and the Discs of Norgannon deep in ancient Titan ruins.
Zul'Farrak
Sandfury troll capital featuring the iconic pyramid stairs event.
Maraudon
Princess Theradras and the resting place of Zaetar in Desolace.
Sunken Temple
Temple of Atal’Hakkar submerged in the Lake of Tears.
Blackrock Depths
The subterranean Dark Iron dwarven metropolis and Emperor Dagran Thaurissan.
Dire Maul: East
Alzzin the Wildshaper and the corrupted Eldreth ghosts.
Lower Blackrock Spire
Overlord Wyrmthalak and the spire warband of the Dark Horde.
Dire Maul: West
Prince Tortheldrin and the prison of the demon Immol’thar.
Scholomance
Darkmaster Gandling’s academy of necromancy beneath Caer Darrow.
Dire Maul: North
King Gordok and the Gordok ogre tribute run.
Stratholme: Scarlet (Live)
Grand Crusader Dathrohan and the Crimson bastion.
Stratholme: Scourge (Undead)
Baron Rivendare, the 45-minute timed run, and the Deathcharger mount.
Upper Blackrock Spire
10-player pinnacle instance ruled by General Drakkisath.
Raid Buffs & World Buffs Do Not Work Inside Raids
In World of Warcraft: Forever, external World Buffs (including Rallying Cry of the Dragonslayer, Warchief’s Blessing, Songflower Serenade, and Spirit of Zandalar) do not work inside raid instances. They are automatically suppressed upon entering.
Raid Release Phase 1
Progressive 10-player, 20-player, and 40-player endgame raids unlocking with Phase 1. World buffs are strictly suppressed inside.
Barrow Deeps
The underground earthen barrows where the Druids of the Talon and the Claw slumbered for ten millennia. Malfurion’s former sanctum is under siege by subterranean emerald nightmare manifestations.
Hyjal Summit
The defense of Nordrassil, the World Tree, reimagined as an epic 20-player Classic progression raid. Defend the mountain pass alongside Jaina Proudmoore and Thrall.
Onyxia's Lair
Deep within the steaming volcanic cavern of Dragonmurk in Dustwallow Marsh slumbers Onyxia, broodmother of the Black Dragonflight and daughter of Deathwing. Re-tuned for authentic progressive raiding without world buffs.
Core Gameplay Enhancements
WoW: Forever roots itself in WoW’s legendary first age while delivering continuously evolving progression systems.

Explore Untold Stories
Azeroth is brimming with new adventures. Discover over a thousand fresh questlines, hidden dungeons, and untold secrets tucked into both beloved vanilla realms and all-new locales.
World of Warcraft: Forever FAQ
Official information about launch timing, subscription requirements, and beta access.
Yes! Access to World of Warcraft: Forever is included with an active WoW Subscription or Game Time. You can play without purchasing an expansion. Access to the Skyborne race and Zephras Isle starter questline requires the Skyborne Heroic Pack or higher edition.
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