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trade_engineering

Tinker: Magnetic Displacement

Augment your belt to give the following effect: Disrupt a magnetic field between you and your nearby enemy target, knocking you both away. Can only affect targets up to 3 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. This enhancement is permanent and cannot be removed or replaced.

Cast Time2.0 sec
CooldownNone
Spell ID1226212