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Home/Spells/Chain Heal
spell_nature_healingwavegreater
Spell ID: 1064Rank 1

Chain Heal

Cast Time
2.5 sec
Cooldown
None
Range
40 yd
School
Nature
Heals the friendly target for 252 to 287, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.